When playing the gamemode “Rocket Slayer”, the Warthogs are replaced with Scorpion tanks. In the Halo 2 variant of the map, each base has a third, below ground level, in which a Banshee can be found. Warthog jeeps can easily traverse the landscape, making them ideal for escaping with the flag. On top of each base, a teleporter can transport players (from either team) to the midst of the valley's no man's land, leaving them vulnerable to snipers. ![]() Each base is conducive to traditional FPS gameplay, with "two entrances, an open ceiling, and sloping paths to the roof". ![]() The map is balanced but asymmetrical in terms of tactical advantage, with the Red team having access to a ridge, while the Blue team is located near a tunnel system in the canyon wall. ![]() The canyon's interior is a "vast expanse of undulating landscape and scattered pieces of natural cover", with a base on each end for the Red and Blue teams. ![]() Blood Gulch takes place in a box canyon on a Halo ring that is enclosed on all sides by high natural walls.
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